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ONLINE MULTIPLAYER DEVELOPMENT FOR OFFLINE GAME

ONLINE MULTIPLAYER DEVELOPMENT FOR OFFLINE GAME

Pending
💰 INR 1500–12500 👤 Unknown 🕒 20d ago status: new
Mobile App Development Android C# Programming Unity 3D Game Development Unity
I NEED SOMEONE WHO CAN MAKE MY OFFLINE UNITY GAME TO ONLINE MULTIPLAYER CONDITIONS - ● FREELANCER MUST BE FROM BHARAT AND KNOWS HINDI ● ONLY SINGLE FREELANCER ( BEGINNERS OR MEDIUM ) SHOULD MESSAGE ME , NO PROFESSIONALS , NO COMPANIES AND NO TEAMS ● NO EDITING OR ADDING SOMETHING WITHOUT ASKING ME ( For exmple devloper say - I like This Thing so added in your PROJECT ) YOU CAN GIVE RECOMMENDATION BUT NO ACTION WITHOUT LETTING ME KNOW ● NO USE OF AI ● DO NOT SHOW THE WORK YOU DONE FOR ME PUBLICY ( For exmple devlopers show Thier work in Thier PORTFOLIO ) , AS I AM OWNET AND HAVE COPYRIGHT CLAIM AND I DON'T GIVE PERMISSION FOR USING IT PUBLICLY PROJECT DETAILS - CORE SYNC ■ PLAYER POSITION AND ROTATION ■ PLAYER ANIMATIONS (RUN, IDLE, INTERACT) MAP ■ WHEN PLAYER 1 INTERACTS → NON PLAYABLE CHARACTER BECOMES “BUSY” = SYNC STATE ■ OTHER PLAYERS SEE NON PLAYABLE CHARACTER IS BUSY (NO POPUP FOR THEM) ■ AFTER ACCEPT → NON PLAYABLE CHARACTER FOLLOWS PLAYER 1 = SYNC POSITION (LIGHT SYNC) PICKUP ■ ITEM PICK/DROP ( BOX ) = SYNC SOUND ■ GLOBAL SOUND EVENTS = SYNC TRIGGER ■ DISTANCE-BASED AUDIO (NEAR LOUD, FAR LOW) NOT NEEDED ■ NO CHAT ■ NO FRIEND SYSTEM ■ NO SHARED PROGRESSION ■ NO CUTSCENE SYNC (OTHERS JUST SEE PLAYER STANDING) ■ NO DAILY TASK SYNC (LOCAL ONLY) ■ NO NORMAL NON PLAYABLE CHARACTER SYNC (ONLY MISSION NON PLAYABLE CHARACTER STATE WHEN ACTIVE) GOAL ■ ONLY REAL TIME VISIBILITY OF PLAYERS AND SIMPLE INTERACTION STATES KEEP IT MINIMAL MULTIPLAYER SYSTEM
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