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Finalize Blender Auto-Remesh Add-on

Finalize Blender Auto-Remesh Add-on

Pending
💰 INR 12500–37500 👤 Unknown 🕒 20d ago status: new
PHP Python C++ Programming Debugging OpenGL Software Development Documentation Blender
Job Description: I am looking for an experienced Blender add-on developer to complete and harden an advanced auto quad remeshing project built for Blender 4.2+ / 5.x. The core project is already in progress, with a Python add-on layer, a native engine layer, and a large roadmap already defined. The remaining work is to finish the missing pieces, fix integration gaps, and make the addon stable and reliable across Windows, macOS, and Linux. The ideal developer should be comfortable working with Blender’s Python API, C++ integration, ctypes or native shared libraries, mesh processing, and cross-platform packaging. This project is not a basic UI plugin; it involves deep geometry processing, modular architecture, and release hardening for real-world use. Work Scope: Review the existing codebase and identify remaining gaps Complete missing or incomplete addon features Stabilize the Python-to-native engine bridge Ensure the addon loads and runs correctly on Windows, macOS, and Linux Fix compatibility issues across Blender versions where needed Improve error handling, fallback behavior, and diagnostics Verify build/package flow for installable addon ZIP release Run and improve tests so the addon is reliable in production Clean up any unfinished modules, stubs, or broken integration points Required Skills: Strong Python development experience Strong C++ experience Blender add-on development experience Experience with mesh processing or geometry algorithms Familiarity with cross-platform build and packaging Ability to debug integration issues between Python and native code Good understanding of production-quality software stability Nice to Have: Previous work on Blender remeshing, retopology, or modeling tools Experience with OpenMP, Eigen, CHOLMOD, or similar numerical libraries Experience shipping addons or plugins for multiple operating systems Strong testing and debugging discipline Expected Deliverables: Completed and cleaned-up addon codebase Fixed cross-platform compatibility Stable addon release ZIP Clear documentation for installation and usage Any necessary build or packaging scripts Testing and validation summary Important: This project already has a strong foundation, so I am looking for someone who can work confidently in an existing codebase, understand the architecture quickly, and finish the remaining work properly rather than rewriting everything from scratch. Please include: Relevant Blender add-on work you have done C++/Python projects you have shipped Any cross-platform software you have supported Your approach for debugging and stabilizing a partially completed codebase
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