Project Description
I’m looking for a skilled game developer to turn my action-oriented concept into a polished mobile title. While the idea doesn’t fit neatly into the usual adventure, puzzle, or shooter labels, it does centre on fast-paced mechanics, intuitive touch controls, and short session play that keeps users coming back.
Here’s what I need from you:
• Prototype through to launch-ready build for iOS and Android
• Clean, well-documented source code (Unity or Unreal preferred, but I’m open to other proven engines)
• Original art, animations, and sound that match the game’s energetic feel
• Implementation of basic analytics and in-app purchases
• Help with final store submission and post-launch patch support for at least one update
I already have the core gameplay loop sketched out, a rough wireframe of the UI, and reference art for mood and style. You’ll refine these, suggest improvements, and handle the full development cycle.
Acceptance criteria: a stable build passing TestFlight/Google Play internal testing, no critical bugs, and performance holding 60 FPS on mid-tier devices.
If you have a portfolio of mobile games—especially titles where tight action mechanics were key—I’d love to see it. Let’s create something fresh that stands out in the store charts.