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Mobile Battle-Royale Shooter

Mobile Battle-Royale Shooter

Pending
💰 INR 600–1500 👤 Unknown 🕒 22d ago status: new
Mobile App Development Android Game Design Unity 3D iOS Development Unreal Engine Game Testing Unity
I want to bring a Call-of-Duty / PUBG-style experience to phones and tablets, delivered as a full-scale battle-royale shooter for iOS and Android. Matches should drop large lobbies of players onto a single map, tighten the safe zone over time, and crown the last squad or survivor standing. Players must be able to toggle seamlessly between first-person and third-person views, keeping the gunplay tight in FPP while still supporting classic over-the-shoulder TPP awareness. I’m looking for someone who can take the idea from concept to a playable, optimised build: networking that holds steady under heavy loads, responsive touch controls, polished weapon handling, lobby and matchmaking flows, plus basic progression (XP, skins or similar). Whether you prefer Unity, Unreal Engine, or another toolset suited to mobile, I’m open as long as performance and visual quality stay top tier across mid-range devices. Deliverables • Game Design & Technical document outlining core mechanics, map scope, and progression loop • Playable prototype demonstrating 100-player matchmaking, shrinking-zone logic, and FPP/TPP switch • Alpha build for iOS & Android with touch controls, voice/text chat, and basic lobby • Beta build with art pass, optimisation, and backend integration ready for closed testing • Final release candidate uploaded to App Store & Google Play with crash-free performance and store metadata Acceptance criteria will be tied to each milestone—stable FPS on target devices, smooth view switching, zero-tolerance for desync or cheating, and successful test flights through TestFlight/Google Play Console. If you have shipped similar large-scale multiplayer titles or can share live builds that prove your netcode, let’s talk.
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