Project Description
Description: We are developing a custom chess variant (10x10 board) with unique mechanics, including a special piece called the Trader, which introduces non-standard movement and stacking behavior.
We are looking for an experienced developer to:
Core Tasks:
Improve In-Game AI
Enhance existing AI to make smarter decisions
AI should understand both standard chess rules AND custom mechanics
Improve move evaluation, positioning, and tactical awareness
Create Difficulty Levels
Easy (beginner-friendly, makes simple mistakes)
Medium (balanced play)
Hard (strong tactical play)
Optional: Expert/Master level
Adapt AI to Custom Game Rules
AI must correctly handle:
Custom piece (Trader)
Non-standard movement
Stacking mechanics
Modified check/checkmate logic
Requirements:
Strong experience with chess engines or board game AI
Understanding of algorithms like:
Minimax
Alpha-Beta pruning
Ability to work with existing codebase
Experience adapting AI to custom rule sets (NOT just standard chess)
Bonus (Not Required but Preferred):
Experience with chess engines like Stockfish
Experience building scalable AI difficulty systems
Mobile game development experience
Deliverables:
Improved AI behavior across multiple difficulty levels
Clean, documented code
Ability to adjust difficulty easily in the future
Important:
This is NOT standard chess. Please only apply if you are comfortable working with custom mechanics and adapting AI logic.