Project Description
I am looking for a developer in Unity to create an interactive game focused on TikTok LIVE streaming.
Project Objective:
To create a real-time system where TikTok LIVE interactions (mainly gifts/donations) trigger actions inside the game, specifically spawning NPCs.
Core Functionality:
The game is about a bus driver in Mexico. Every time someone sends a donation, that person’s name appears on screen, an NPC spawns, gets on the bus, and sits in a random seat. This continues dynamically as more users interact.
Integration with TikTok LIVE gifts (basic implementation for this first phase)
Each gift should trigger actions in real time inside the game
The system must be stable for live streaming
Previous Version Context (Important):
I previously had a version of this game, but only as an executable (I do not have access to the editable project).
In that version:
Only a few gifts were implemented (it was an early version)
“Follow” → triggered a horn sound (no animation, only audio)
“Rose” (first gift) → spawned a passenger NPC that gets on the bus
“Second gift” → VIP passenger:
Spawns another NPC
Displays the user’s name above the NPC (nametag)
Sits in the front seats
Game Logic:
NPCs continuously board the bus
When the bus is full, if a new NPC spawns, another NPC gets off (loop system)
Continuous flow of passengers
NPC System (MVP):
Random spawn positions (boarding the bus)
Basic movement or seating behavior
Assets:
I have previously provided:
Multiple NPC models
City environment
Bus model
I can share these assets again to speed up development.
Streamer Controls:
The previous version had a very simple interface:
Input field to assign gift codes to actions
Option to switch between day and night
For this MVP, a simple interface like this is sufficient.
Important Requirements:
I NEED the full editable Unity project (not just the executable)
Clean, well-organized code prepared for future updates
Easy way to add new NPCs and new interactions later
Budget & Work Approach:
I understand some developers work hourly, but for this project I prefer:
A fixed price, or
A clear estimated total cost
Please include in your proposal:
Estimated number of hours required
Total cost range (min–max)
What is included in that estimate
I am open to working with milestones.
Final Goal:
To recreate and improve the original concept, starting with a simple but stable version, and then scaling the project with new features over time.
I look forward to your proposals, portfolio, and estimated timeline.