Project Description
A persistent browser-based sci-fi strategy MMO set in a shared online galaxy where players build and expand interstellar corporations through mining, industry, trade, colonization, and fleet management.
Players start small with a basic colony or station and gradually grow into large industrial or military powers by extracting resources, building automated production chains, researching technologies, trading on a player-driven market, and expanding across planets and star systems.
Core gameplay focuses on:
Planet and sector colonization
Resource extraction and manufacturing
Automated logistics and trade routes
Fleet and station management
Research and progression systems
Player-driven economy and markets
Alliances, diplomacy, and territorial competition
The galaxy is persistent and continues running even when players are offline, with factories, mining operations, and colonies producing resources over time.
The game should feature:
A live persistent galaxy
Real-time economy simulation
Procedurally generated star systems
Browser-based interface with galaxy and planetary views
Scalable multiplayer backend with live updates
Strategic, long-term progression focused on economy and expansion rather than action combat
The overall feel should combine space empire management, industrial automation, and large-scale online strategy in a living galaxy shared by all players.