← back
Persistent Sci-Fi MMO Galaxy Strategy Game

Persistent Sci-Fi MMO Galaxy Strategy Game

Pending
💰 AUD 250–750 👤 Unknown 🕒 5d ago status: new
JavaScript Python Game Design Logistics HTML5 Game Development Web Development Unreal Engine Unity
A persistent browser-based sci-fi strategy MMO set in a shared online galaxy where players build and expand interstellar corporations through mining, industry, trade, colonization, and fleet management. Players start small with a basic colony or station and gradually grow into large industrial or military powers by extracting resources, building automated production chains, researching technologies, trading on a player-driven market, and expanding across planets and star systems. Core gameplay focuses on: Planet and sector colonization Resource extraction and manufacturing Automated logistics and trade routes Fleet and station management Research and progression systems Player-driven economy and markets Alliances, diplomacy, and territorial competition The galaxy is persistent and continues running even when players are offline, with factories, mining operations, and colonies producing resources over time. The game should feature: A live persistent galaxy Real-time economy simulation Procedurally generated star systems Browser-based interface with galaxy and planetary views Scalable multiplayer backend with live updates Strategic, long-term progression focused on economy and expansion rather than action combat The overall feel should combine space empire management, industrial automation, and large-scale online strategy in a living galaxy shared by all players.
↗ View on Freelancer