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Gather Town Virtual Creative Space Development

Gather Town Virtual Creative Space Development

Pending
💰 USD 30–250 👤 Unknown 🕒 7d ago status: new
Building Architecture 3D Design Virtual Reality
Title: Build a Gather Town Virtual Creative Community Space (Papertole Institute) ----------------------------------------------------------------------- PROJECT OVERVIEW ----------------------------------------------------------------------- I am looking for a freelancer to design and build a structured, immersive virtual space using **Gather Town (or a similar spatial platform)**. This will be a permanent virtual creative community for the Papertole Institute. The space should allow users to: - Walk through rooms using avatars - Join conversations through proximity-based interaction - Sit at tables for small group crafting and discussion - Attend live demonstrations and presentations - Explore artwork, resources, and products interactively Below is the scope, specifically aligned with a Gather Town build. ----------------------------------------------------------------------- PROJECT OVERVIEW ----------------------------------------------------------------------- We will build a structured, immersive Gather space that functions as a permanent virtual creative community for the Papertole Institute. The space should allow users to: - Walk through rooms using avatars - Join conversations through proximity-based interaction - Sit at tables for small group crafting and discussion - Attend live demonstrations and presentations - Explore artwork, resources, and products interactively - Receive guidance from a virtual host and access live support The environment should feel warm, welcoming, simple to navigate, and accessible for all users, including those with limited technical experience. ----------------------------------------------------------------------- 1) SPACE ARCHITECTURE & LAYOUT (GATHER MAP BUILD) ----------------------------------------------------------------------- Design and build a multi-room Gather space with clear navigation and connected layout. Core structure includes: - Orientation Vestibule (spawn point with onboarding content) - Main Lobby Hub (central navigation and check-in area) - Connected rooms via portals or internal layout Rooms to include: - Conference Hall (large group presentations / demos) - Work Tables Wing (multiple small-group private table spaces) - Cutting Guides & Digital Products Room - Toleway Store Showroom (clickable product displays) - Movie Room (shared video viewing space) - Art Gallery Room (interactive artwork displays) - Papertole Legacy Room (past owners, stories, and timeline) - Growth Wing with 5 additional rooms (labeled and ready for future use) Navigation: - Clear signage throughout the space - Logical pathways and room groupings - Easy return to lobby for lost users (Use Gather portals, spawn settings, and room/map connections as needed.) [1](https://support.gather.town/articles/7871402936-custom-map-overview) ----------------------------------------------------------------------- 2) USER EXPERIENCE & FLOW (UX DESIGN INSIDE GATHER) ----------------------------------------------------------------------- Design a clear and intuitive user flow: - Users spawn in Orientation Vestibule - Watch onboarding videos and access map - Enter main lobby - Choose activities or rooms based on signage Focus on: - First-time user simplicity - Elderly-friendly navigation - Clear instructions and minimal confusion Include: - “Start Here” guidance - “Press X to interact” prompts - “If lost, return to lobby” instruction system [2](https://members.cecam.org/storage/workshop_files/Gather.town-user-guide-1624465534.pdf) ----------------------------------------------------------------------- 3) INTERACTIVE SYSTEMS (GATHER OBJECTS & INTERACTIONS) ----------------------------------------------------------------------- Create interactive objects throughout the space using Gather’s object tools. Include: - Art Wall System: Artwork displays with clickable (Press X) interaction Opens story, details, or external page - Bulletin & Resource Boards: Guides, announcements, downloads Click-to-open resources - Toleway Store Displays: Product showcase with clickable links to purchase - Event / Schedule Board: Clickable “Today’s Schedule” and recurring events (All interactions should use Gather’s interactive object system with activation prompts.) [3](https://support.gather.town/articles/8110864821-videos-livestreams)[2](https://members.cecam.org/storage/workshop_files/Gather.town-user-guide-1624465534.pdf) ----------------------------------------------------------------------- 4) VIDEO INTEGRATION ----------------------------------------------------------------------- Embed video content using Gather interactive objects: - Orientation Video (How to Use the Space) - Room Walkthrough Video - Movie Room (shared viewing experience) Optional: - Use synced playback for scheduled events if needed (Gather supports embedded video interaction within objects.) [3](https://support.gather.town/articles/8110864821-videos-livestreams) ----------------------------------------------------------------------- 5) WORK TABLES & SMALL GROUP SPACES ----------------------------------------------------------------------- Create a Work Tables Wing with multiple tables. Each table should: - Function as a private or semi-private space - Allow small group collaboration - Support conversation, crafting, and teaching (Use private space settings around tables where appropriate.) [2](https://members.cecam.org/storage/workshop_files/Gather.town-user-guide-1624465534.pdf) ----------------------------------------------------------------------- 6) VIRTUAL HOST & HELP SYSTEM ----------------------------------------------------------------------- Create a Virtual Host station (front desk) with interactive guidance. Include: - Host interaction menu (Press X) with options: - Start Here - Find a Room - Join a Class - Sit at a Table - Visit the Store - Need Help Help System: - Instructions for users to "Raise Hand" for assistance - Optional Help Desk area in lobby - Live host can locate users and assist (This uses standard Gather communication and interaction features.) [2](https://members.cecam.org/storage/workshop_files/Gather.town-user-guide-1624465534.pdf) --------------------------------------------------------------------- 7) ART GALLERY & LEGACY ROOM ----------------------------------------------------------------------- Art Gallery: - Dedicated room for artwork displays - Interactive viewing (Press X) - Rotating exhibits capability Papertole Legacy Room: - Past owners / founders section - Story displays and artwork - Timeline experience ----------------------------------------------------------------------- 8) GROWTH WING (FUTURE ROOMS) ----------------------------------------------------------------------- Create and label 5 additional rooms for future expansion: - Beginner Bootcamp Room - Advanced Techniques Lab - Member Lounge / VIP Studio - Guest Workshop Room - Community Showcase & Feedback Room Rooms can contain placeholder signage and “Coming Soon” content. ----------------------------------------------------------------------- 9) ACCESSIBILITY & EASY ENTRY ----------------------------------------------------------------------- Ensure simple user access: - Direct link to Gather space - Support for desktop shortcut or USB entry file - Clear onboarding instructions Include simple signage for: - How to move - How to interact - How to get help ----------------------------------------------------------------------- 10) TESTING, REFINEMENT & DELIVERY ----------------------------------------------------------------------- - Test all navigation, interactions, and room flows - Ensure ease of use for first-time users - Refine layout based on usability - Provide walkthrough video of space - Deliver final working Gather environment ----------------------------------------------------------------------- TIMELINE (ADJUSTED FOR GATHER BUILD) ----------------------------------------------------------------------- Week 1: - Map structure design - Build core space (Lobby, rooms, tables) Week 2: - Add interactions, art systems, store, and boards - Testing, refinement, video walkthrough, delivery ----------------------------------------------------------------------- Please let me know if you can accept the proposal and pricing based on this Gather-based scope. I’m excited to move forward. Thank you, Tina Papertole Institute
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