Project Description
I’m designing a fresh twist on classic strategy by blending the rules of chess with the quick-fire card mechanics of Uno, and I need a full mobile build. The game should run smoothly on both iOS and Android and present a bright, cartoon-style interface that keeps the mood light while the tactics stay deep.
Core gameplay
• Hybrid rule-set that merges standard chess movement with card-driven power-ups inspired by Uno (skip, reverse, draw, wild, etc.).
• Online multiplayer lobby where two players can match, invite friends, or rematch instantly.
• Real-time turn management and in-game chat or preset emotes to keep matches lively.
What I’m looking for
• Complete client and server implementation (Unity, Unreal, Godot, or another proven cross-platform engine you recommend).
• Secure matchmaking, ELO-style rating, and basic account system (email, Apple/Google sign-in).
• Cheerful, cartoon assets: animated pieces, card visuals, simple 2D backgrounds, UI sounds, and victory effects.
• A concise settings panel (sound, notifications, language switch).
• Ready-to-publish builds plus source code and asset files.
Acceptance notes
The first milestone should include a playable core loop on at least one platform; final delivery must pass store compliance checks for both stores and maintain 60 fps on mid-range devices.
If you love inventive game mechanics and can carry a project from prototype to store launch, let’s talk timelines and tool preferences.