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SwiftUI iOS & Watch App

SwiftUI iOS & Watch App

Pending
💰 GBP 250–750 👤 Unknown 🕒 8d ago status: new
Mobile App Development iPhone Objective C iPad Mobile App Testing Swift Apple Watch iOS Development Figma Xcode
Looking for an experienced Swift / SwiftUI developer to build a focused native iOS app with a paired Apple Watch app. The app is a session timer and logger for a specific sporting niche. Two simultaneous countdown timers, a tap counter, session metadata capture, history with iCloud sync. iPhone + standalone Apple Watch app, both built natively in SwiftUI. A complete interactive HTML prototype already exists — every screen, transition, and state is fully designed and working. This is a translation-to-native job, not a design job. The full prototype and detailed written brief will be shared with shortlisted candidates only. Scope summary: Native iPhone app in Swift / SwiftUI Standalone watchOS app (must work without phone in range) Reliable background timers with notifications (HKWorkoutSession or BackgroundTasks) WeatherKit integration for auto-fetched conditions CloudKit sync for session history across devices Distinct haptic and audio alarm patterns iOS 17+ support Project terms — non-negotiable: Fixed-price, 6 milestones, payment by milestone via Freelancer escrow only Source code lives in my GitHub repo from day one — you contribute, I own Submission under my Apple Developer account in my company name Final 10% held 30 days post-launch as bug-fix warranty 30 days post-launch support for critical bugs included To bid, your proposal must include: Links to at least two iOS apps you've shipped to the App Store (watchOS experience strongly preferred) One paragraph on how you'd handle reliable background timers on iOS — this is the hardest technical challenge in the project Milestone-by-milestone price breakdown in GBP Realistic week-by-week timeline
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