Project Description
I need an Android game built from the ground up. The core idea is already sketched, but I want your expertise to refine the gameplay loop, choose the most suitable engine (Unity, Godot, or native Kotlin), and transform the concept into a smooth, polished release.
Here’s how I picture our collaboration:
• Prototype: a basic but playable build that lets us validate mechanics and controls.
• Beta: feature-complete version with art, sound, leaderboards, and monetisation hooks (ads or in-app purchases, whichever you recommend).
• Launch: final APK/AAB, Play Store listing assets, and a clean hand-over of documented source code in a Git repository.
Quality matters; the code must be well-commented, optimised for a wide range of Android devices, and ready for future updates. Please share examples of Android games you’ve shipped, highlight any experience with ads or IAP, and outline a realistic timeline for each milestone.
I’m excited to see how you can bring this game to life and happy to answer any questions you need to get started.