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2D Game Artist for Collision-Based Game Assets (Reference Style Provided)

2D Game Artist for Collision-Based Game Assets (Reference Style Provided)

Pending
💰 USD 250–750 👤 Unknown 🕒 10d ago status: new
Graphic Design Photoshop Game Design Illustration Icon Design 2D Animation 2D Game Art 2D Animation Explainer Video 2D Drawing 2D Layout
I’m building a collision-based physics game and need a skilled 2D artist to bring it to life. I already have a small set of reference images that nail the mood, palette, and level of detail I want; your job is to match that look precisely. The collisions in-game involve only cars, so the vehicle designs will be the visual centerpiece. Around those, I also need backgrounds that feel cohesive with the style and a lightweight UI (buttons, menus, icons) that blends right in. Every asset must arrive ready for the engine: cleanly layered, exported as transparent PNGs or neatly packed sprite sheets, and sized for smooth performance. Please share a portfolio link that highlights projects in a similar aesthetic. If you’re comfortable working under tight stylistic guidelines and open to iterative feedback, I’d love to collaborate. Deliverables: • Main car sprites (idle, movement, collision frames if applicable) • Supporting environmental tiles and background illustrations • Matching UI elements (buttons, menus, icons) • Final exports as optimized PNGs or sprite sheets, organized for easy integration Clear communication and willingness to tweak until the art lands exactly on target are key. Looking forward to seeing your work. update: Backgrounds: I need 3 unique static backgrounds instead of a tile-based system. Each background will represent a different difficulty level: A 4-way intersection (Level 1-10) A 6-way intersection (Level 11-20) An 8-way intersection (Level 20+) These backgrounds should be high-quality, polished illustrations like the references provided. Unique Car Designs: I need 3 unique vehicle designs. (Sedan, Police Car, and Ambulance) For each vehicle, I will need: A "clean" version. A "damaged/crashed" version. Multiple color variations for each model. Dynamic Assets & VFX: I need the following items as separate transparent sprites: Traffic Lights: 3 states (Red, Yellow, Green). VFX: Explosion and fire animations for collisions. Gameplay Items: XP icons, stars, and coins. UI Elements: A full UI kit matching the game's style, including buttons, progress bars, and level-up pop-ups.
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