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Unreal Horror Game Production

Unreal Horror Game Production

Pending
💰 USD 30–250 👤 Unknown 🕒 11d ago status: new
3D Rendering C++ Programming 3D Modelling 3D Animation Unity 3D Game Development Unreal Engine 3D Rigging
I have written a complete horror story and can already picture the abandoned house where everything unfolds, the key characters who drive the plot, and the tense cinematic moments that punctuate the experience. What I need now is a partner who can translate those clear ideas into a full-fledged game inside Unreal Engine. The core of the project is an exploration-centric gameplay system: smooth first-person controls, flashlight and inventory logic, interactive objects, dynamic sound cues, and progression that relies on atmosphere rather than combat or puzzle grinding. Think creaking floorboards, reactive lighting, and carefully scripted events that reward players for paying attention to the environment as they move deeper into the house. Alongside the mechanics, I want multiple fully animated characters (both playable and NPC) and a series of in-engine cinematic sequences that advance the narrative seamlessly—no loading screens, just story beats triggered by player actions. I will supply detailed scene breakdowns, dialogue, and reference mood boards; you handle modeling, texturing, rigging, animation, sequencer setup, and blueprint/C++ implementation. Deliverables • A playable Unreal project (UE5 preferred) featuring the abandoned-house level, all characters, and integrated cinematics • Polished exploration system with interaction prompts, save/checkpoint flow, and menu UI • Optimized lighting, post-processing, and audio that maintain stable performance on mid-range PCs • Source files and clear documentation so I can expand the game after hand-off Final build should launch without errors, run at 60 fps on a GTX 1060 class machine, and include controller and mouse/keyboard support. If you love crafting immersive horror and know Unreal’s toolset inside out, let’s bring this nightmare to life.
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