Project Description
I manage WN Manga Studio and handle a steady flow of UGC hair commissions on Roblox. I’m ready to bring a skilled 3D artist on board for consistent, long-term work focused on stylized, long hairstyles. Think flowing ponytails, layered cuts, fantasy braids—anything that feels lively and game-ready while still respecting Roblox’s poly and texture limits.
Here’s what I need from each piece:
• Mesh built in Blender (or your preferred DCC) and verified in Roblox Studio with proper scaling and pivot.
• One texture map (256–512 px) using straight, curly, or wavy texture patterns as the brief requires.
• Final asset delivered as .fbx plus the .png texture and a .blend (or source) file.
• Polycount under 4 k and no mesh errors when imported.
• UVs laid out cleanly—no stretching, easy for recolors.
I’ll supply a mood-board and turnaround sheet for every style along with color palettes. First batch is three hairs; afterwards we can set up a rolling schedule. Timely communication, reliable delivery, and openness to small tweaks are must-haves. If you love crafting stylized long hair and want steady commissions, drop your portfolio and a brief note on your workflow.